top of page

Mettle Up!

Mettle Up! was created for the Wowie Game Jam #4 hosted by Jonas Tyroller, where it ranked 85th out of 996 entries. I like to call it a “cooperative fighting game”, because it is a fighting game in which you have to train your opponent instead of beating them.

​

The theme of the jam was “cooperate with AI”, so we came up with the idea of a medieval swordmaster entrusted with the martial training of a young prince. The player controls the swordmaster and fights the prince, but with the goal of teaching him how to fight properly. This is done with a memory-based artificial intelligence that gains experience every time it or the player succeeds in a move, making the fight harder and harder as the AI learns from its human teacher.

​

This game is one of my proudest creations as a game designer and developer, for I believe it has a lot of potential that could be exploited to make a very fun and engaging game in the future.

​

Click here to play the game

bottom of page